I work at a very small software company that has as clients other small businesses. We do custom software. In 2010 that means we do web development. We bid on projects, complete the projects we get, fix any bugs for free for 6 months, and charge a very competitive hourly rate for new features. We [...]
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Joystick Support in PrBoom 2.5.0
PrBoom is a fairly conservative port of the original Doom source code for modern computers. It is very stable, incorporates a lot of improvements and additions to the Doom engine from other ports. It has one shortcoming, however. The joystick support is awful. You can only use the first four buttons on your joystick in [...]
New Project: Roguelike in Python
Something I have been mulling over in my head for awhile is the idea of writing my very own roguelike game. A few years ago I was introduced to Nethack and I haven’t been the same since. Many of these games are open source already. The ones that I have looked at are Nethack, SLASH’EM [...]